High-refresh-rate instability
The original 2025 advice used an external frame limit. Later updates added an in-game limiter and then an on/off control. The 0.9.2 note specifically advises trying the limit off if it causes instability in your environment.
Report a reproducible problem
The publisher’s pinned bug-report thread asks for a screenshot and a DxDiag report where possible. Review reports for personal details before posting. State the version, steps, expected result and actual result; avoid assuming every crash has the same cause.