Guides for your next run
Start with a goal, then follow the guide that answers the next decision in your run.
Your first run: start with a plan, leave room to adapt
DRAPLINE is built around raising a dragon over one in-game year. Start by learning how food, skills and your choices fit together, rather than trying to force an unverified perfect route.
Training: choose a target you can check
Use the game’s displayed values to compare your current dragon with the goal of this run. This guide offers a planning method, not an invented growth formula.
Personality: keep the choice and the consequence together
Personality influences more than appearance. Official patch notes connect it to skill opportunities and special events, but do not publish a universal threshold table.
Affection events: check the library before guessing
The 0.8.0 update introduced 21 villager affection events and seven illustrations. Those are additions in that patch, not a claim about the final release total.
CP planning: use the values in your current save
The 0.7.0 patch raised the documented CP cap to 1,999. A later 0.8.1 fix addressed cases where current CP exceeded its cap. Neither note supplies a complete reward formula.
Troubleshooting: start with your version and symptoms
Record the game version, the exact symptom and how to reproduce it before changing settings. The most useful fix depends on which issue you are seeing.
Sources
- Official Steam store2026-09-02
- Full release date announcement2026-09-02